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OCTAIR - Example 3

First Test with "OCTAIR"

OCTAIR is an experimental project, running since 4 weeks. OCTAIR make full automatic PBR textures from a raw footage. In this example we made a footage from a pebbles/sand ground and uploaded this image to our servers.
OCTAIR set at first this raw image to seamless/tileable (4k).

From this Albedo map OCTAIR start to create several maps - in this rock example : Albedo, AO, Gloss, Displacement, Rough and Normal. After a few minutes we received an automatic generated e-mail with the first PBR map set. We made a sphere in B3D 2.8 and tested the generated maps. (see examples.....)

OCTAIR can distinguish at the moment several materials from RAW footages : Stones, Pebbles, Sand, Marble (gloss and non-gloss), metal, several ground structures, rust, several mixes with rust and painted surfaces and a lot more. With each Photo more OCTAIR is learning ! It is not an Addon, OCTAIR is at the moment a server based software.

i-U Studios New Zealand / Software development

OCTAIR - finished PBR example (Rock)

OCTAIR - finished PBR example (Rock)

STEP 1 : the raw footage which we sent to our servers

STEP 1 : the raw footage which we sent to our servers

STEP 2 : OCTAIR created from the raw image a seamless/tileable Albedo Map

STEP 2 : OCTAIR created from the raw image a seamless/tileable Albedo Map

STEP 3 : From the Albedo map OCTAIR created now several PBR maps

STEP 3 : From the Albedo map OCTAIR created now several PBR maps

OCTAIR - finished PBR Rock example (1)

OCTAIR - finished PBR Rock example (1)

OCTAIR - finished PBR Rock example (2)

OCTAIR - finished PBR Rock example (2)

OCTAIR - finished PBR Rock example (3)

OCTAIR - finished PBR Rock example (3)

OCTAIR - finished PBR Rock example (4)

OCTAIR - finished PBR Rock example (4)

OCTAIR - finished PBR Rock example (5)

OCTAIR - finished PBR Rock example (5)